Indie Construction

Indie Construction was born from an idea conceived by Paolo Bragonzi, an Italian developer with a 20 years of experience in the IT sector.

Driven by his enormous passion for videogames, in 2013 he developed PuzzMe, a puzzle game for Android which wasn’t much more than a test, but convinced him to proceed on this road.

Thanks to a florid cooperation with many professionals from the different areas of multimedia, Indie Construction aims to play an important role in the indipendent videogames developers scene!